Shaking it!

By | August 15, 2013

warningBugs. Bugs everywhere. How is this thing even working so long without exploding. We now have three threads: main / GL, slow but light / network, and slow and heavy (terrain generation stuff). Nothing can go wrong now once we are in thread shared dynamic memory world. Once all is working – optimisations. So many reasons to produce jerks, lags, twitches. Bots are back in with half retarded AI. We are not lonely anymore.

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